2025-06-17
1.50.0 patch notes
Update 1.50.0 is now available in BETA for both Android and iOS.
Table of contents:
- WARPAINT: PAINT PATROL
- NEW AGENT: REBEL
- FFA GUN GAME
- IMPROVED CASE OPENING
- CROSSHAIR CUSTOMIZATION
- HUD OPACITY CUSTOMIZATION
- NEW MAP: YARD
- MARKETPLACE UPDATES
- RANKED
- MAP UPDATES
- MISC
- BUG FIXES
WARPAINT: PAINT PATROL
Warpaint is returning, bringing new content for you to show off!
NEW WARPAINT CASE
The new Warpaint: Paint Patrol case includes fan-favourite weapon skins and animations. It also contains an all-new knife, Tanto, coated with pieces of art!
The case will be available for direct purchase with Credits and as part of bundles. It will not require a key to be opened and will become the new Warpaint collection case. Meaning previous Warpaint cases will not be available in Critical Pass.
NEW AGENT: REBEL
- Added agent “Rebel”.
Rebel joins The Breach. Raised in the favelas of São Paulo, Davi grew up dodging danger with a grin. Soccer and arcade fighters were his escape. He’s fast on the trigger, faster with a plan, and always cracking jokes until it’s game time. Then, Rebel is all in.
Rebel will make calls in Brazilian-Portuguese, so you can learn a thing or two. More information available in the agent catalog.
FFA GUN GAME
- Added “FFA Gun Game” game mode.
Introducing Free-For-All Gun Game, a variation of Gun Game where every player fights for themselves, and only one gets to be the winner!
In this game mode, every player is your enemy, and you must prove you can wield a variety of weapons to win.
- 10 individual players.
- 5 players look like The Breach, 5 look like Coalition.
- 100 HP, 50 Helmet, and 50 Kevlar.
- Randomized spawn points.
- 2 kills to advance to the next weapon.
- Killing a player with a knife will advance you, and set the target player back one weapon.
- Maps: Brewery, Cargo, Division, Gallery, Heat, Hangar.
- Weapon progress: AUG > SCAR-H > AK-47 > URATIO > SA58 > M14 > VECTOR > KSG > MPX > M1887 > P250 > MR96 > MELEE
IMPROVED CASE OPENING
- Updated case preview screen.
- Updated case opening process.
- Added roulette case opening.
- Added grid case opening.
Opening cases is now more exciting and convenient than ever before! You can open up to 10 cases simultaneously for convenience, and opening cases one by one will be a thrilling experience.
CASE PREVIEW
Have you ever wondered what the cases you own can drop? Wonder no more, as you can tap your cases in the inventory and preview all items available in the selected case.
ROULETTE
Now, when opening a single case, an item roulette will spin on screen, and the item it lands on will be the item that you get.
GRID
If you decide to speed through your cases, you will be able to open up to 10 cases of the same type at a time. Doing so will show you a grid of items that you get, that will progressively reveal each item you receive from each individual case.
CROSSHAIR CUSTOMIZATION
Crosshair customization is here, and it brings a lot of new options, improvements, and a way to share your crosshair.
CUSTOMIZATION
- Improvements to general crosshair and hit marker settings.
- Crosshair lines and line-specific settings.
- Crosshair dot and dot-specific settings.
- And much more!
DYNAMIC CROSSHAIR IMPROVEMENTS
- Improved dynamic crosshair responsiveness to weapon accuracy changes.
- Split the dynamic crosshair into multiple options for more precise control.
Now, depending on your crosshair settings, the crosshair will always show weapon accuracy correctly, whether you are playing yourself or spectating another player.
CROSSHAIR CODE
- Added crosshair code support.
With the crosshair code feature, you will be able to copy your crosshair as a code. It can be used to replicate the same crosshair if you choose to test other settings.
We are looking forward to seeing what crosshair you reach a new rank with, and what crosshair you share with your friends!
HUD OPACITY CUSTOMIZATION
Have you ever wanted to change the transparency of some HUD elements or touch controls, while still being able to see the other clearly? Now you can!
The touch controls’ opacity can now be adjusted separately for each element:
- Tap the desired element in the touch controls settings.
- Use the new slider to adjust the opacity of the element.
The HUD opacity setting is now split into groups:
- Player: touch controls, progress bars, and more.
- Game: match information, spectator panel, and more.
- Communication and visual feedback: killfeed and chat messages.
- Indicators: input method and connection quality indicators.
- Prompts: notification and objective.
This feature has been one of the most requested for a while, and we hope it will improve your gameplay experience and allow you to customize the game’s HUD to suit your needs.
NEW MAP: YARD
- Added “Yard”.
Yard is a new map showing more of the Canals’ surrounding area. Whether you want to have fun 1v1s with your friends or just mess around in a room full of players, Yard will be a great choice!
The map is available in custom rooms for the Defuse, Gun Game, and Team Deathmatch game modes. More information available here. Try it out and let us know what you think!
MARKETPLACE UPDATES
SELL OFFER FILTERS
- Added “favourite” and “duplicate” item filters to the sell offer creation menu.
OTHER CHANGES
- Made the following content available on the Marketplace:
- 2024 Esports content.
- Regeneration collection.
- Diabolic Divine collection.
- Jersey K-9 collection.
- Ranked season 14 rewards.
RANKED
Matchmaking now checks that the two teams’ average MMR difference is not greater than 50 MMR. This may result in slightly longer queue times, but this should make teams in ranked closer to each other in terms of rating.
MAP UPDATES
ALL MAPS
- Simplified collision of certain assets to make bouncing utilities off of them easier and more consistent.
CANALS
- Updated environment outside playable area (A site), making Yard visible.
CASTELLO
- Fixed misplaced collider on a particular asset.
- Fixed instances where objects would disappear when they shouldn’t.
GALLERY
- Fixed instances where objects would disappear when they shouldn’t.
PLAZA
- Fixed a small gap showing the void in A mid.
PURIFY
- Fixed instances where objects would disappear when they shouldn’t.
RAID
- Fixed a railing clipping through other geometry.
VILLAGE
- Changes to B site.
- All tents/stalls now have an inner collider, which makes them less penetrable.
MISC
- Set spawn protection time to 2 seconds for all game modes.
- Improved mouse input support.
BUG FIXES
- Multiple under-the-hood fixes and optimizations.
- Fixed not being able to cancel the ping marker action with the (X) button.
- Fixed not being able to unscope when using “release to shoot” with the (X) button.