2018-06-07

Patch 0.9.9 notes

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QUICK MATCH

DEATH MATCH

  • CT versus T game mode
  • Team with the most kills wins
  • Kevlar and Helmet as default gear

GUN GAME

  • Team-based game mode
  • One winner
  • 15 weapon levels
  • Kevlar and Helmet as default gear

DEFUSE

  • A strategic game mode, CTs and Ts have different objectives
  • Increased starting cash and round cash rewards
  • Kevlar and Helmet as default gear
  • Best out of 7 rounds
  • Teams flip after 3 rounds

RANKED DEFUSE

  • Defuse game mode designed for more skilled and experienced players
  • Best out of 16 rounds
  • Teams flip after 8 rounds

Developer comment: Defuse has been separated from Ranked and added as a faster Defuse-type game mode for the players who want to play more serious and tactical matches, but don’t want to play as seriously and for long as the Ranked Defuse game mode. Players can also still access the long Defuse game mode through Custom Games.

With the 5v5 party support, the Deathmatch mode uses the smaller maps, Brewery and Division because 5v5 felt a bit too barren on the larger maps.

All the new Quick Matches run with matchmaking that uses a behind-the-scenes skill rating, but it heavily prioritizes speed (matchmaking is instant) and you will always be matched to the server you have selected. This may mean that selecting a popular server will have more balanced matches, but regardless you should be able to find a match for every game mode on every server.*

NOTE: Quick Matches will change how Milestones and Missions are completed. Currently, Quick Matches and Custom Games both accumulate mission and milestone progress.

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WEAPON BALANCE UPDATES

Assault rifles

Increased spread when firing with assault rifles while moving and jumping

AK 47

Increased recoil

XD. 45

Increased damage at lower range

M14

Increased price from $ 4750 to $ 4800

GSR 1911

Increased price from $ 450 to $ 500

OTHER FIXES AND UPDATES

  • FIXED Grenades could deal more damage through walls when they were next to a wall
  • Facebook SDK update
  • Knife audio iterated
  • FIXED Division vent glitch/exploit
  • FIXED “Tap to Switch Weapon” not working when a player who has “Auto-equip weapon pickup” off picks up a weapon
  • FIXED Canals “peepholes”